Creative writing is rife with symbols. Symbols such as the sun as truth and owls as wisdom permeate every type of writing from novels to video games.
Twenty-some years ago, during the first wave of dot-com hysteria, I worked as content director at an audio-and-music startup called Audiocafe.com, on Mission Street in San Francisco.
Recently, I found myself struggling to get through Dune by Frank Herbert. Not having much experience with heavy, world-based science fiction novels, my initial excitement to read all about the desert planet of Arrakis quickly turned into confusion and constant backtracking.
Imagine that you are a newbie art critic about to launch yourself into the reviewing game. You want to cover a new exhibit at the Serpentine Gallery, a startup in your city’s trendiest district.
Now that the weather is starting to resemble spring (depending on your location, of course), kids who have been cooped up too long are wanting to explore outside, enjoy the sunshine, and maybe even see their friends.
This may come as no surprise, but most Americans rarely venture into art galleries and museums. Adventurous vacationers may dash into museums such as the Louvre for quickie tours of iconic artworks—who doesn’t want to mention having seen the Mona Lisa? —but for the most part they stay out of commercial art galleries because they feel intimidated.